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MY NEW STATIC BLOG. WHY? BECAUSE FUCK YOU, THAT'S WHY!




Extraído de su currículum:

Relevant Experience:
  • Google, http://www.google.com
    • Contracted to port Google Earth to Linux.
  • Epic Games, Inc., http://www.epicgames.com
    • Contracted to port Gears of War to Mac OS X.
    • Contracted to port Unreal Tournament 3 to Linux and Mac OS X.
    • Contracted to port Unreal Tournament 2004 to Linux, Mac OS X, Win64.
    • Contracted to port Unreal Tournament 2003 to Linux and Mac OS X.
  • Human Head Studios, http://www.humanhead.com/
    • Contracted to port Prey to Linux.
  • Activision, http://www.activision.com/
    • Contracted to port Call of Duty server to Linux.
    • Contracted to port COD: United Offensive server to Linux.
    • Contracted to port Call of Duty 2 server to Linux.
    • Contracted to port Call of Duty 4 server to Linux.
  • Electronic Arts, http://mohaa.ea.com/
    • Contracted to port Medal of Honor: Allied Assault server to Linux.
    • Contracted to port Medal of Honor: Spearhead server to Linux.
    • Contracted to port Medal of Honor: Airborne server to Linux.
  • Aspyr Media, http://www.aspyr.com/
    • Contracted to port Shrek 2 to Mac OS X.
    • Contracted to port Spider-Man 2 to Mac OS X.
  • The ArmyGame Project, http://www.americasarmy.com/
    • Contracted to port America's Army to Linux and Mac OS X.
  • Zombie Studios, http://www.zombie.com/
    • Contracted to port ShadowOps: Red Mercury to Win64.
  • Running With Scissors, http://www.gopostal.com/
    • Contracted to port Postal 2 to Linux and Mac OS X.
    • Contracted to port Postal 1 to Linux and Mac OS X.
  • Linden Lab, http://secondlife.com/
    • Contracted to port Second Life to Linux.
  • Tripwire Interactive, http://www.tripwireinteractive.com/
    • Contracted to port Red Orchestra: Ostfront 41-45 server to Linux.
  • Unreal Tournament Preservation Group, http://www.utpg.org/
    • Maintaining Unreal Tournament (1999) for Linux and Mac OS X.
  • Digitalo Studios, Inc., http://www.digitalo.com/
    • Contracted to port Devastation to Linux.
  • Digital Illusions CE, http://www.dice.se/
    • Contracted to port Battlefield 1942 server to Linux.
  • Croteam, http://www.croteam.com/
    • Contracted to port Serious Sam: The First Encounter to Linux.
    • Contracted to port Serious Sam: The Second Encounter to Linux.
  • Perilith, http://www.unrealty.net/
    • Contracted to port Unrealty client to Mac OS Classic.
  • Pyrogon, Inc., http://www.pyrogon.com/
    • Contracted to port Candy Cruncher to Linux, BeOS, and Mac OS Classic.
  • Sprout Games, LLC, http://www.sproutgames.com/
    • Contracted to port Feeding Frenzy to Mac OS X.
  • Loki Entertainment Software, http://www.lokigames.com/
    • Lead Developer on Linux port of Descent 3.
    • Lead Developer on Linux port of Heavy Metal: FAKK2.
    • Developer on Linux port of Kohan: Immortal Sovereigns.
    • Developer on Linux port of Quake 3 Arena.
    • Developer on Linux port of Eric's Ultimate Solitaire.
  • icculus.org and open source projects, http://icculus.org/
    • Sysadmin for 100+ open source developers across dozens of projects.
    • Lead developer on PhysicsFS: http://icculus.org/physfs/
    • Lead developer on SDL_sound: http://icculus.org/SDL_sound/
    • Lead developer on MojoSetup: http://icculus.org/mojosetup/
    • Lead developer on MojoPatch: http://icculus.org/mojopatch/
    • Lead developer on Mac OS X OpenAL: http://icculus.org/al_osx/
    • Lead developer on ManyMouse: http://icculus.org/manymouse/
19-09-2008
DarkNekros

Bueno, se puede mejorar ;)

03-10-2008
Inagotable

Lo han contratado para muchas cosas, pero algunas no han visto la luz...

10-01-2009
MD

Pues es cierto, muchas cosas no han llegado a salir para Linux....podía algún piadoso ladrón entrarle a casa y robarle los fuentes de esas cosas como el Heavy Metal: FAKK2, y se colaran sin querer queriendo en alguna red p2p ^_^.

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